Version 0.1.1


Hello! I released a new "reasonably stable" version for the engine. It's been a while since I launched the version 0.1 and several new things have been added so I figured I should consider this a new version.

Differences from the version 0.1.0 include:

  • Joystick/gamepad input;
  • Fully functional mobile version;
  • Fully functional web version;
  • Fully functional orthogonal grid;
  • General utilities:
    • Using keys (string) in addition to ids (integer) to identify database entries;
    • Localization support;
    • A more generic command system (event sheet) for NPCs;
    • Automatically parsing database tags as json objects;
  • UI:
    • HUD showing party members info;
    • Button tooltips;
    • Many additional plugins;
  • Recruitment system;
  • Animations:
    • Timed child instantiation;
    • Timed events;
  • Skills:
    • Use condition parameter;
    • Target condition parameter;
    • Rotating the effect mask according to user's facing direction;
  • Status:
    • Status immunity settings on battlers;
    • Allowing status effects to cancel other status effects instantly;
  • Jobs:
    • Limit equips types per job;
    • Set a terrain's move cost per job;
  • Troops:
    • Limit troop spawn by player level (on battle fields);
    • Per-troop experience gain.

Files

game.zip Play in browser
Sep 12, 2023

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